package gamesys.games.particlesystem.emitters
{
	/**
	 * @author robertthurston
	 */
	public class SimpleEmitter implements IEmitter
	{
		private var _x : Number;
		private var _y : Number;

		public function SimpleEmitter(x : Number = 0, y : Number = 0)
		{
			_x = x;
			_y = y;
		}


		public function get x() : Number
		{
			return _x;
		}

		public function get y() : Number
		{
			return _y;
		}

		public function set x(position : Number) : void
		{
			_x = x;
		}

		public function set y(position : Number) : void
		{
			_y = y;
		}

		public function get startX() : Number
		{
			return _x;
		}

		public function get startY() : Number
		{
			return _y;
		}
	}
}